STORY / GAMEPLAY
You control Daniel Larusso and participate in several one-to-one karate matches against various opponents. Daniel can use a variety of attack moves, including roundhouse kicks, flying kicks, punches and so on, but some moves are more effective than others. Occasionally between fights, the game includes bonus levels played occasionally after fights, in which you control Mr. Miyagi as he tries to catch a fly using chopsticks (on the Atari ST and Amiga version) or Daniel must break blocks of ice by building up enough force via joystick wiggling (found only on the Amiga version). Well, unlike the film, you have no guarantee of success, and instead must fight your way past all these baddies, most of whom are, at least to begin with, far faster and better than you. Note that, the game also includes a two-player option. The real aim of the game is to progress, and this is achieved by reducing your opponents strength to zero in each match.
The game is really playable as long as you master the controls of course, and is an excellent game for its era!
GRAPHICS / SOUND
Although the Amiga version is a port from the Atari ST, the game offers 11 different fighting scenes instead of the original's 3, and that is why I'll give it an extra mark on the graphics score. Graphics are nicely done, identical to the original Atari ST version, offering some pretty nice constantly changing Japanese background scenes during gameplay and it is obvious that a great deal of care and attention has been taken over them (I wish Microdeal to redraw the scenes with 32 colors though, which would look even more impressive). Sprites are not quite as big as they could be, but they are so well animated that this can easily be ignored. Also, the Amiga breaking the ice bonus stage isn't in the Atari ST version. While the action is two-dimensional, the body animation is superior, the various kicks and punches are varied and responsive.
The sound is also good, having the original the movie's soundtrack Glory of Love, while there are several nice digitized sound effects accompany each punch or hit during gameplay.